The abilities themselves are interesting and are leveraged into a huge variety of different puzzles. This applies to pretty much every task in the game: imbuing energy into stone obelisks, dispelling evil growths, and activating portals, to name a few. You can harvest a single charge from these flowers which will then be used up by whatever ability you activate. All of the abilities are built around the concept of first pulling energy from blue flowers that you’ll find scattered across the world. At the start, the fox is limited to running and jumping, but as the story progresses new powers are unlocked. Much of the gameplay is built around solving puzzles. What I’d quickly find is that this was just the first of multiple functions built on limitations that don’t serve the game design. There is a run button, but it draws from a limited (and not visually represented) pool of stamina that must recharge between uses. This is made worse by how incredibly slow the fox is. In early chapters I’d often walk to the extreme edge of the map hoping to find something, but would inevitably return a little disappointed. While the areas are often huge, the area you’ll actually need to solve puzzles in and explore is generally quite small. Each one sporting a large detailed environment that must be worked through. What follows is a series of linear chapters. After a fall leaves your fox wounded, the two join together to continue their quest. Early in the fox’s adventure, it encounters the spirit of another fox. GotGame is on OpenCritic, check out our reviews here.Spirit of the North follows a fox on a journey towards the origin of a mysterious red cloud that snakes its way across the sky. It’ll help to wind down and experience something fresh and welcoming, yet all consuming. With the winter coming and indoor time inevitable, I recommend picking this one up. It’s also a great tech demo for next-gen open world games. Generally, I would describe Spirit of the North as a nice and easy, low-pressure game to play. For the PlayStation 5 version, you’ll even have two exclusive skins to adorn your fox with. I suggest taking advantage of the camera mode to get a chance to really absorb everything in these gorgeous environments. The fox’s fur is detailed in such a way that I was compelled to gaze at it in photo mode forever. This is where it truly shines, in stunning 4K and featuring beautiful and realistic snow textures. Having played this on PlayStation 5, I had the opportunity to witness this game at its best fidelity. I always found myself helped out by whatever general direction the Guardian walked in. As the Guardian leads you to more destinations, things can become rather challenging. The game starts out pretty easy, as there are no real challenging puzzles in the first 30 minutes or so. The game is about four to five hours long, depending how good you are at puzzles. However, the game’s intriguing landscapes and varying aesthetics make this experience an enjoyable one.Īs you proceed through the game, you’ll discover puzzles accompanied by beautiful snowy landscapes, grassy plateaus and statues that remind me of God of War. The story here is something you mostly have to piece together for yourself. The game splits itself into different chapters that subtly announce themselves by your progression. There’s no clear narrative or dialogue within the game, as there’s no verbal communication between the fox or any observers. Eventually, you’ll gain minimal guidance from the Guardian of the Northern Lights the ethereal spirit of another fox who leads him to various landscapes across the snowy tundra. At the start of the game, you’re whisked out into the snowy wilderness, seemingly on your own. This beautifully rendered fox has no name or clear motivation. In Spirit of the North, you take on the role of an ordinary fox. Debuting on PlayStation 4 last year, and later on PC and Switch, the game now arrives on PlayStation 5. The vast enjoyment I experienced in Spirit of the North: Enhanced Edition is something that I attribute to the capabilities of next-gen hardware and a welcome lack of coherent storytelling. Just exploration and taking in the sweet video game atmosphere. No enemies to fight, no crazy powerful boss to either hide from or destroy. I’ve always had a thing for games with no discernible goal.
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